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| author | 2024-03-19 17:28:50 +0000 | |
|---|---|---|
| committer | 2024-04-03 13:58:32 +0000 | |
| commit | 025274030c9f040e999dd13ca239ddb9f076d277 (patch) | |
| tree | df562cb6234709130845f2304f22d42e7d956d0a /libs/input/SpriteController.cpp | |
| parent | 209c4090acff2a73a053a47ed940c36e84b53f76 (diff) | |
Sony DualShock 4: disable drumroll suppression
After further investigation, it seems that while disabling drumroll
detection by speed change fixed pointer movement issues, the bad pointer
speed values were also breaking tap-to-click. I can't produce drumroll
issues on this touchpad anyway, so let's just disable drumroll
suppression completely.
Bug: <330300506>
Bug: <329585708>
Test: connect DualShock 4 by Bluetooth, check tapping to click works,
drum your fingers on the pad and check the cursor doesn't jump
around
(cherry picked from https://googleplex-android-review.googlesource.com/q/commit:a4b33afae1a29f5d8f6ec7b579bad151348274bc)
Merged-In: Ie645ac5b4c6fc5c2ea4fc3611d815baa21ecd5c9
Change-Id: Ie645ac5b4c6fc5c2ea4fc3611d815baa21ecd5c9
24D1-dev is based on 24Q2-release. Therefore, we merged this CL to 24D1-dev.
Diffstat (limited to 'libs/input/SpriteController.cpp')
0 files changed, 0 insertions, 0 deletions