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| author | 2023-11-16 15:51:57 -0500 | |
|---|---|---|
| committer | 2023-12-01 16:40:22 -0500 | |
| commit | f957aabaa152bd26a8d87801ab01754f5a64e8f0 (patch) | |
| tree | 6bfff462c0291901c60641f256a52b39805da131 /libs/input/PointerController.cpp | |
| parent | 73164f71df14fef1e31fc9b3e8c96c33b5fc658d (diff) | |
Replace ShadeStateEvents.onPanelCollapsingChanged with a flow
Adds ShadeAnimationInteractor to tell dependents about non-manual shade
animations. "Closing" is used instead of "Collapsing" because the
replaced event fired only when going from QS to Gone/Keyguard but not
from QS to Shade (go/shade-glossary).
Bug: 300245110
Test: updated and ran existing tests
Test: added tests for ShadeAnimationInteractor
Test: manual. Held shade mostly closed then lifted finger.
Flag: ACONFIG com.android.systemui.scene_container DEVELOPMENT
Change-Id: Id5165770f16aa1566f45936c092529a0c31b4a21
Diffstat (limited to 'libs/input/PointerController.cpp')
0 files changed, 0 insertions, 0 deletions