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author Riddle Hsu <riddlehsu@google.com> 2021-11-19 20:28:17 +0800
committer Riddle Hsu <riddlehsu@google.com> 2021-11-22 23:25:02 +0800
commitf649375c439402f92372a4e42bc8a2226e11f8ea (patch)
treec2ca59300774777125d3be90b194d960cc6db332 /libs/input/PointerController.cpp
parent07d5ae6a67875ac66c3f39c0d27c2ca82018bd02 (diff)
Reduce unnecessary collecting for wallpaper with shell transition
The adjustWallpaperWindows is a heavy operation (including assigning layer), and it has no direct relation with ensure visibility of task. Especially if there are several tasks, it may increase overhead with dozens milliseconds in a transition. The original problem should be fixed by collecting wallpaper token instead of window state. (Because Transition only recognizes wallpaper by token) Also - Reduce re-assigning layer if visibility is not changed. - Collect wallpaper token only when the requested visibility is different, that reduces lots of checking transition participants. - Update wallpaper visibility before playing transition, which is similar to legacy adjustWallpaperWindowsForAppTransitionIfNeeded. Bug: 206487939 Bug: 187461719 Test: WallpaperControllerTests#testWallpaperTokenVisibility Test: adb shell setprop persist.debug.shell_transit 1; reboot Check 3 cases: 1. Rotate display -> latency reduced. 2. Launch app in different orientation from home -> wallpaper is not rotated. 3. Launch an opaque app from home and it launches a non-opaque app immediately -> wallpaper should not flash. Change-Id: I1819f6aad23eb103f97c9d33bc2ad68db0e6c4ed
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