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| author | 2023-09-23 11:42:37 +0000 | |
|---|---|---|
| committer | 2023-09-26 16:54:47 +0000 | |
| commit | e9e393a7295f9b2239af55fce5d828067052a7f9 (patch) | |
| tree | c2fcb5e7939cf52a2d081f2e6d63881149060db6 /libs/input/PointerController.cpp | |
| parent | d34134b270f7408550e8b7d0dc576e068f48de00 (diff) | |
Implement async version of CallLayout#setData
This CL introduces setDataAsync implementation of setData RemotableMethod to reduce the impact of loading image on main thread.
Bug: 293961072
Test: SystemUiTests. Put Thread.sleep(5000) into setData and setDataAsync and posting call style notification and observe that shade is usable and no ANR when setDataAsync is enabled.
Change-Id: Id6abe285e0852dc106c610164e33989b54e8613b
Diffstat (limited to 'libs/input/PointerController.cpp')
0 files changed, 0 insertions, 0 deletions