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author 0 <syeonlee@google.com> 2024-08-14 13:37:26 -0700
committer Shawn Lee <syeonlee@google.com> 2024-08-19 15:44:15 -0700
commitd611bb1d214300b92ff6fac212ef848e9397a3d8 (patch)
tree376bcbd8f53606d94bbbf8291a2953fb93426cf6 /libs/input/PointerController.cpp
parentdce6a3c816640797bdcbe0f97c074c0b976f25ec (diff)
[flexiglass] Reset stackTop when idle on Gone scene
Because we now derive stackTop from the NotificationPlaceholder composable, when we transition from Lockscreen to Gone (unlocked), stackTop is still incorrectly set to its previous value in the Lockscreen scene. This is visible if we trigger a HUN before ever opening the Shade - it appears at the incorrect, stale stackTop value. Bug: 357661886 Test: manually verified HUN appears at the correct position after first unlocking the phone and not opening the shade Flag: com.android.systemui.scene_container Change-Id: Ib713b4d8fcbbc2672dc56ea085b21676c0cce541
Diffstat (limited to 'libs/input/PointerController.cpp')
0 files changed, 0 insertions, 0 deletions