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| author | 2022-11-11 18:38:56 +0800 | |
|---|---|---|
| committer | 2022-11-11 11:19:06 +0000 | |
| commit | bcbd60c45c047c625bd66d7cc018b0c65f02d3fd (patch) | |
| tree | de5ba0307fa1926db70f53968f76980f52efc340 /libs/input/PointerController.cpp | |
| parent | 518b3949623f0a418d3ef3ce892cbb560176b039 (diff) | |
Refine the naming about compatible scale
There can be 2 reasons that we need to apply compatible scale to a
window:
1. The app doesn't support large screen. We would layout the window as
if it is on a small display. And then we need to scale its window up
to match the display.
2. We put a running app into a container that the size doesn't fit. We
need to down-scale the app so that it can fit the container.
The scaling of case 2 is also known as size-compat-scale which is fully
controlled at the server side. The client shouldn't know about it. And
this CL refines the naming.
Fix: 258393096
Bug: 254187021
Test: presubmit
Change-Id: Ifbd2ca725bed231d9e6dd8190df3dc773d4402b7
Diffstat (limited to 'libs/input/PointerController.cpp')
0 files changed, 0 insertions, 0 deletions