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| author | 2022-01-14 19:44:07 +0100 | |
|---|---|---|
| committer | 2022-01-14 19:44:07 +0100 | |
| commit | 06d9d6539416a344be3d2ec7dac8268539a8a49a (patch) | |
| tree | feb6e63b513f04a0f3169908e2bae2a6316fb198 /libs/input/PointerController.cpp | |
| parent | 5355b689620f0ebee608eeb55edf104fb378da84 (diff) | |
Add ATrace in critical points for unfolding
Those traces will help in understanding how the time is spent during the screen unfold.
We used Debug.startMethodTracing() to identify the culprits: methods in this cl were the ones requiring more time. By adding those traces, we will be able to see them in perfetto recordings.
Bug: 197515205
Test: Manual
Change-Id: Id96e313b1e6a328335d0fc8a460452766fea7996
Diffstat (limited to 'libs/input/PointerController.cpp')
0 files changed, 0 insertions, 0 deletions