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author Nicolo' Mazzucato <nicomazz@google.com> 2022-01-14 19:44:07 +0100
committer Nicolo' Mazzucato <nicomazz@google.com> 2022-01-14 19:44:07 +0100
commit06d9d6539416a344be3d2ec7dac8268539a8a49a (patch)
treefeb6e63b513f04a0f3169908e2bae2a6316fb198 /libs/input/PointerController.cpp
parent5355b689620f0ebee608eeb55edf104fb378da84 (diff)
Add ATrace in critical points for unfolding
Those traces will help in understanding how the time is spent during the screen unfold. We used Debug.startMethodTracing() to identify the culprits: methods in this cl were the ones requiring more time. By adding those traces, we will be able to see them in perfetto recordings. Bug: 197515205 Test: Manual Change-Id: Id96e313b1e6a328335d0fc8a460452766fea7996
Diffstat (limited to 'libs/input/PointerController.cpp')
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