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author Robert Horvath <robhor@google.com> 2022-03-25 18:07:44 +0100
committer Robert Horvath <robhor@google.com> 2022-03-25 18:07:44 +0100
commit06bab93a1ab636f15b2911e6b8aac4166da2bf6c (patch)
tree5620e04b48881f9d4cab20b10d21c139960040af /libs/input/PointerController.cpp
parent7e5c2bd6082dc1816edea01470ecea4ce78ef371 (diff)
Change PiP stash scoring to distance moved
When there are multiple possible stashing positions for a PiP, before we chose the one that displaces the PiP by the least area (dx * height + dy * width). With eg. very tall expanded PiPs, this can lead a large dy to be preferred over a small dx because of the big height multiplier, causing the PiP to move a 'greater distance'. This change makes the stashing position with the least `dx + dy` preferred. Bug: 226579596 Test: manual Change-Id: I29f74a2bec670c3a3219c6d50bf1102a41d42b6b
Diffstat (limited to 'libs/input/PointerController.cpp')
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