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| author | 2022-03-25 18:07:44 +0100 | |
|---|---|---|
| committer | 2022-03-25 18:07:44 +0100 | |
| commit | 06bab93a1ab636f15b2911e6b8aac4166da2bf6c (patch) | |
| tree | 5620e04b48881f9d4cab20b10d21c139960040af /libs/input/PointerController.cpp | |
| parent | 7e5c2bd6082dc1816edea01470ecea4ce78ef371 (diff) | |
Change PiP stash scoring to distance moved
When there are multiple possible stashing positions for a PiP,
before we chose the one that displaces the PiP by the least area
(dx * height + dy * width).
With eg. very tall expanded PiPs, this can lead a large dy to be
preferred over a small dx because of the big height multiplier,
causing the PiP to move a 'greater distance'.
This change makes the stashing position with the least `dx + dy`
preferred.
Bug: 226579596
Test: manual
Change-Id: I29f74a2bec670c3a3219c6d50bf1102a41d42b6b
Diffstat (limited to 'libs/input/PointerController.cpp')
0 files changed, 0 insertions, 0 deletions