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author John Reck <jreck@google.com> 2017-05-22 15:04:21 -0700
committer John Reck <jreck@google.com> 2017-05-22 17:17:05 -0700
commit9a814875c4e3a98fea99dae623f22268a9afa38a (patch)
tree5d9a07eb07cdacea805609a723f9b35537010420 /libs/hwui/renderthread
parent3915e25d41ce40f24fd41d8bcd6a058403d0bbc5 (diff)
Improve time to texture destruction
Eliminate textureCache.mGarbage which is only cleared in a trimMemory. Instead when we hit ~Bitmap post a message to RenderThread to release the texture immediately Bug: 38258699 Test: manual Change-Id: I962ba275e89afb628ba02f74769287edbab9fed4
Diffstat (limited to 'libs/hwui/renderthread')
-rw-r--r--libs/hwui/renderthread/RenderProxy.cpp15
-rw-r--r--libs/hwui/renderthread/RenderProxy.h2
2 files changed, 17 insertions, 0 deletions
diff --git a/libs/hwui/renderthread/RenderProxy.cpp b/libs/hwui/renderthread/RenderProxy.cpp
index a1f1717e6b96..eed523810403 100644
--- a/libs/hwui/renderthread/RenderProxy.cpp
+++ b/libs/hwui/renderthread/RenderProxy.cpp
@@ -24,6 +24,7 @@
#include "renderthread/EglManager.h"
#include "renderthread/RenderTask.h"
#include "renderthread/RenderThread.h"
+#include "renderstate/RenderState.h"
#include "utils/Macros.h"
#include "utils/TimeUtils.h"
@@ -693,6 +694,20 @@ int RenderProxy::copyGraphicBufferInto(GraphicBuffer* buffer, SkBitmap* bitmap)
}
}
+CREATE_BRIDGE2(onBitmapDestroyed, RenderThread* thread, uint32_t pixelRefId) {
+ args->thread->renderState().onBitmapDestroyed(args->pixelRefId);
+ return nullptr;
+}
+
+void RenderProxy::onBitmapDestroyed(uint32_t pixelRefId) {
+ if (!RenderThread::hasInstance()) return;
+ SETUP_TASK(onBitmapDestroyed);
+ RenderThread& thread = RenderThread::getInstance();
+ args->thread = &thread;
+ args->pixelRefId = pixelRefId;
+ thread.queue(task);
+}
+
void RenderProxy::post(RenderTask* task) {
mRenderThread.queue(task);
}
diff --git a/libs/hwui/renderthread/RenderProxy.h b/libs/hwui/renderthread/RenderProxy.h
index a60ed55c70d2..b21772cd88de 100644
--- a/libs/hwui/renderthread/RenderProxy.h
+++ b/libs/hwui/renderthread/RenderProxy.h
@@ -135,6 +135,8 @@ public:
static sk_sp<Bitmap> allocateHardwareBitmap(SkBitmap& bitmap);
static int copyGraphicBufferInto(GraphicBuffer* buffer, SkBitmap* bitmap);
+
+ static void onBitmapDestroyed(uint32_t pixelRefId);
private:
RenderThread& mRenderThread;
CanvasContext* mContext;