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author Romain Guy <romainguy@google.com> 2010-07-27 19:53:33 -0700
committer Android (Google) Code Review <android-gerrit@google.com> 2010-07-27 19:53:33 -0700
commit85d8daa889db113b51c5d98929245e80f7277388 (patch)
treec20b40f4ea72fc2010fb6edf9cc1e1c5d76f2714 /libs/hwui/Vertex.h
parent8b67752c82a26e21fe0977cb5e201acf2e22824d (diff)
parentac670c0433d19397d4e36ced2110475b6f54fe26 (diff)
Merge "Generate shaders to cover all possible cases."
Diffstat (limited to 'libs/hwui/Vertex.h')
-rw-r--r--libs/hwui/Vertex.h8
1 files changed, 0 insertions, 8 deletions
diff --git a/libs/hwui/Vertex.h b/libs/hwui/Vertex.h
index ffd063384846..1f540864f17f 100644
--- a/libs/hwui/Vertex.h
+++ b/libs/hwui/Vertex.h
@@ -21,14 +21,6 @@ namespace android {
namespace uirenderer {
/**
- * Simple structure to describe a vertex with a position.
- * This is used to draw filled rectangles without a texture.
- */
-struct SimpleVertex {
- float position[2];
-}; // struct SimpleVertex
-
-/**
* Simple structure to describe a vertex with a position and a texture.
*/
struct TextureVertex {