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author Romain Guy <romainguy@google.com> 2010-08-23 21:05:08 -0700
committer Romain Guy <romainguy@google.com> 2010-08-24 17:18:14 -0700
commitfb8b763f762ae21923c58d64caa729b012f40e05 (patch)
tree013792d41f32bff4dd35e6d53eebac711c513729 /libs/hwui/TextureCache.h
parenta1f1174b396cda7bdff469a2e974a737600c5eb0 (diff)
Use only one GL context per process, share chaches.
Change-Id: Ieabaa25338d2f4b8d4fd90e7401ad6e7452eae11
Diffstat (limited to 'libs/hwui/TextureCache.h')
-rw-r--r--libs/hwui/TextureCache.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/libs/hwui/TextureCache.h b/libs/hwui/TextureCache.h
index 452716c947ff..b5e4c7c19038 100644
--- a/libs/hwui/TextureCache.h
+++ b/libs/hwui/TextureCache.h
@@ -32,6 +32,7 @@ namespace uirenderer {
*/
class TextureCache: public OnEntryRemoved<SkBitmap*, Texture*> {
public:
+ TextureCache();
TextureCache(uint32_t maxByteSize);
~TextureCache();
@@ -78,6 +79,8 @@ private:
*/
void generateTexture(SkBitmap* bitmap, Texture* texture, bool regenerate = false);
+ void init();
+
GenerationCache<SkBitmap*, Texture*> mCache;
uint32_t mSize;