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author Romain Guy <romainguy@google.com> 2011-11-04 15:12:29 -0700
committer Romain Guy <romainguy@google.com> 2011-11-04 16:23:47 -0700
commiteca0ca2424afc1e98912405906edfc32f7733e16 (patch)
tree9f49527f35d77b0de3ee49f76e1b7bc99fac3ac6 /libs/hwui/TextureCache.h
parent650ee281ae9e007ce82ea79ff18bab9ef49503de (diff)
Memory optimizations for libhwui
Bug #5566149 Lazily initialize font renderers Keep 60% of the texture cache when an app goes to the background Delete least used font renderer when going to the background Delete all font renderers on full memory trim Change-Id: I3c2454d46dc1107ec0f0f72a9ce69cbbcc8825e7
Diffstat (limited to 'libs/hwui/TextureCache.h')
-rw-r--r--libs/hwui/TextureCache.h13
1 files changed, 13 insertions, 0 deletions
diff --git a/libs/hwui/TextureCache.h b/libs/hwui/TextureCache.h
index f7707f7ae8e8..ce924b4cbb6f 100644
--- a/libs/hwui/TextureCache.h
+++ b/libs/hwui/TextureCache.h
@@ -98,6 +98,17 @@ public:
*/
uint32_t getSize();
+ /**
+ * Partially flushes the cache. The amount of memory freed by a flush
+ * is defined by the flush rate.
+ */
+ void flush();
+ /**
+ * Indicates the percentage of the cache to retain when a
+ * memory trim is requested (see Caches::flush).
+ */
+ void setFlushRate(float flushRate);
+
private:
/**
* Generates the texture from a bitmap into the specified texture structure.
@@ -119,6 +130,8 @@ private:
uint32_t mMaxSize;
GLint mMaxTextureSize;
+ float mFlushRate;
+
bool mDebugEnabled;
Vector<SkBitmap*> mGarbage;