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author Derek Sollenberger <djsollen@google.com> 2014-12-04 15:20:29 -0500
committer Derek Sollenberger <djsollen@google.com> 2015-01-09 13:56:56 -0500
commit3d4eed7f1aa99401dabe2e45b82f98fb4fc2d754 (patch)
treee727b03577a823f638cab2f76a8a1161b73662eb /libs/hwui/TextureCache.h
parent83eb4443a9d24f2ae4a1e516354748850c10d06b (diff)
Update HWUI to store its own SkBitmap objects
This enables us to... 1) simplify the lifecycle/ownership between Java and HWUI 2) remove DisplayListRenderer::drawBitmapData and associated logic 3) track pixel lifecycle using standard SkPixelRef refcounting 4) Remove uncessary calls to ref/unref the bitmap's pixels and colorTable Change-Id: I3c95078da20995444f6388a029414280fd654318
Diffstat (limited to 'libs/hwui/TextureCache.h')
-rw-r--r--libs/hwui/TextureCache.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/libs/hwui/TextureCache.h b/libs/hwui/TextureCache.h
index 0e33e4c7e504..b97d92d789ce 100644
--- a/libs/hwui/TextureCache.h
+++ b/libs/hwui/TextureCache.h
@@ -88,10 +88,10 @@ public:
Texture* getTransient(const SkBitmap* bitmap);
/**
- * Removes the texture associated with the specified bitmap. This is meant
+ * Removes the texture associated with the specified pixelRef. This is meant
* to be called from threads that are not the EGL context thread.
*/
- void releaseTexture(const SkBitmap* bitmap);
+ ANDROID_API void releaseTexture(uint32_t pixelRefStableID);
/**
* Process deferred removals.
*/