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author John Reck <jreck@google.com> 2014-07-29 09:49:13 -0700
committer John Reck <jreck@google.com> 2014-07-29 10:04:01 -0700
commitec4cefc152749f9805d3a971a4a395687b5a3831 (patch)
tree175982729ee6838969d9cdcfa96cc0a84b1f18e0 /libs/hwui/TextureCache.cpp
parentea4f01070a9c8f5147eb228c413a84de78d98973 (diff)
Add layer/texture creation tracing
Change-Id: I0af6a36c97a9f5f35d28e0e36539ba8d8011ea7c
Diffstat (limited to 'libs/hwui/TextureCache.cpp')
-rw-r--r--libs/hwui/TextureCache.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/libs/hwui/TextureCache.cpp b/libs/hwui/TextureCache.cpp
index ec9e30a53c68..3b8a9a46c156 100644
--- a/libs/hwui/TextureCache.cpp
+++ b/libs/hwui/TextureCache.cpp
@@ -15,6 +15,7 @@
*/
#define LOG_TAG "OpenGLRenderer"
+#define ATRACE_TAG ATRACE_TAG_VIEW
#include <GLES2/gl2.h>
@@ -265,6 +266,8 @@ void TextureCache::generateTexture(const SkBitmap* bitmap, Texture* texture, boo
return;
}
+ ATRACE_CALL();
+
// We could also enable mipmapping if both bitmap dimensions are powers
// of 2 but we'd have to deal with size changes. Let's keep this simple
const bool canMipMap = Extensions::getInstance().hasNPot();