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| author | 2014-06-12 18:55:07 +0200 | |
|---|---|---|
| committer | 2014-06-12 22:37:13 +0000 | |
| commit | e299793343e6f169a110afb047414b48eef96550 (patch) | |
| tree | fd2926e5becb1c43f0d6d58cbb37a228173d64d8 /libs/hwui/TextureCache.cpp | |
| parent | 55e33b03abc97c532f1e9d23e9969c16b6166035 (diff) | |
Fixed the calculation of the clipTopAmount which lead to holes.
The clipTopAmount was calculated with a cached value and not the
calculated one which could lead to weird holes in the shade.
Bug: 15588355
Change-Id: I281858e5b955c8846af8ab63e58211091559621b
Diffstat (limited to 'libs/hwui/TextureCache.cpp')
0 files changed, 0 insertions, 0 deletions