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| author | 2014-06-12 18:31:19 -0700 | |
|---|---|---|
| committer | 2014-07-08 09:36:51 -0700 | |
| commit | d4233c68fc17f0909e9e36494db85a634f8e2665 (patch) | |
| tree | 8a5db8c62e5dec2609e106ffbf091e8aa65f609c /libs/hwui/TextureCache.cpp | |
| parent | 9eb38a6ffa8c4f113a274ce6b390e5d138018a25 (diff) | |
Initial code for listing/storing sound models
- We use a DB to store and persist the sound models.
- This'll be used by SoundTriggerModelManager, a service that lists,
deletes and registers new models. This'll be used by the enrollment
client to enroll and unenroll users.
- This needs the unique identifiers for sound model & keyphrases to be
present in the respective data structures
This is very early stage so please point out any concerns.
Change-Id: I82962895bf326167458f20e6ba995295551de025
Diffstat (limited to 'libs/hwui/TextureCache.cpp')
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