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author Sandeep Siddhartha <sansid@google.com> 2014-06-12 18:31:19 -0700
committer Sandeep <sansid@google.com> 2014-07-08 09:36:51 -0700
commitd4233c68fc17f0909e9e36494db85a634f8e2665 (patch)
tree8a5db8c62e5dec2609e106ffbf091e8aa65f609c /libs/hwui/TextureCache.cpp
parent9eb38a6ffa8c4f113a274ce6b390e5d138018a25 (diff)
Initial code for listing/storing sound models
- We use a DB to store and persist the sound models. - This'll be used by SoundTriggerModelManager, a service that lists, deletes and registers new models. This'll be used by the enrollment client to enroll and unenroll users. - This needs the unique identifiers for sound model & keyphrases to be present in the respective data structures This is very early stage so please point out any concerns. Change-Id: I82962895bf326167458f20e6ba995295551de025
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