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author John Reck <jreck@google.com> 2017-05-22 15:04:21 -0700
committer John Reck <jreck@google.com> 2017-05-22 17:17:05 -0700
commit9a814875c4e3a98fea99dae623f22268a9afa38a (patch)
tree5d9a07eb07cdacea805609a723f9b35537010420 /libs/hwui/TextureCache.cpp
parent3915e25d41ce40f24fd41d8bcd6a058403d0bbc5 (diff)
Improve time to texture destruction
Eliminate textureCache.mGarbage which is only cleared in a trimMemory. Instead when we hit ~Bitmap post a message to RenderThread to release the texture immediately Bug: 38258699 Test: manual Change-Id: I962ba275e89afb628ba02f74769287edbab9fed4
Diffstat (limited to 'libs/hwui/TextureCache.cpp')
-rw-r--r--libs/hwui/TextureCache.cpp25
1 files changed, 7 insertions, 18 deletions
diff --git a/libs/hwui/TextureCache.cpp b/libs/hwui/TextureCache.cpp
index 63a6a2c8c89c..710cdd9286e8 100644
--- a/libs/hwui/TextureCache.cpp
+++ b/libs/hwui/TextureCache.cpp
@@ -191,25 +191,14 @@ Texture* TextureCache::get(Bitmap* bitmap) {
return texture;
}
-void TextureCache::releaseTexture(uint32_t pixelRefStableID) {
- Mutex::Autolock _l(mLock);
- mGarbage.push_back(pixelRefStableID);
-}
-
-void TextureCache::clearGarbage() {
- Mutex::Autolock _l(mLock);
- size_t count = mGarbage.size();
- for (size_t i = 0; i < count; i++) {
- uint32_t pixelRefId = mGarbage[i];
- auto hardwareIter = mHardwareTextures.find(pixelRefId);
- if (hardwareIter == mHardwareTextures.end()) {
- mCache.remove(pixelRefId);
- } else {
- hardwareIter->second->deleteTexture();
- mHardwareTextures.erase(hardwareIter);
- }
+bool TextureCache::destroyTexture(uint32_t pixelRefStableID) {
+ auto hardwareIter = mHardwareTextures.find(pixelRefStableID);
+ if (hardwareIter != mHardwareTextures.end()) {
+ hardwareIter->second->deleteTexture();
+ mHardwareTextures.erase(hardwareIter);
+ return true;
}
- mGarbage.clear();
+ return mCache.remove(pixelRefStableID);
}
void TextureCache::clear() {