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author Romain Guy <romainguy@google.com> 2010-07-13 17:41:31 -0700
committer Romain Guy <romainguy@google.com> 2010-07-13 17:41:31 -0700
commit594f4065141a53427cad6f4fc89219d2f27e1a7d (patch)
tree0b162df7ee27b40e519c5471f7ce0743617ecd73 /libs/hwui/TextureCache.cpp
parent46c076d193fe91721912d3bfa8e5a6d24707b5bc (diff)
Enable 32-bits only assets.
Go away dithering! Change-Id: Iee5ee2e9430606e732d9b0abb3adc9f68275bd6d
Diffstat (limited to 'libs/hwui/TextureCache.cpp')
-rw-r--r--libs/hwui/TextureCache.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/libs/hwui/TextureCache.cpp b/libs/hwui/TextureCache.cpp
index 612f04e5570e..4977f46f73dd 100644
--- a/libs/hwui/TextureCache.cpp
+++ b/libs/hwui/TextureCache.cpp
@@ -133,7 +133,7 @@ void TextureCache::generateTexture(SkBitmap* bitmap, Texture* texture, bool rege
GL_RGB, GL_UNSIGNED_SHORT_5_6_5, bitmap->getPixels());
break;
case SkBitmap::kARGB_8888_Config:
- texture->blend = true;
+ texture->blend = !bitmap->isOpaque();
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, bitmap->rowBytesAsPixels(), texture->height, 0,
GL_RGBA, GL_UNSIGNED_BYTE, bitmap->getPixels());
break;