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author | 2014-07-25 23:16:04 +0200 | |
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committer | 2014-07-28 15:46:49 +0200 | |
commit | 48bc36af053885daf091bcca6d99411e0438ba83 (patch) | |
tree | c3f61ac52f04ebc6f98b14917aa2ad4678306c04 /libs/hwui/TextureCache.cpp | |
parent | 87d84d4d9533814e92bc7b1b0f91347a4982c1d0 (diff) |
Handle cases for going to SHADE_LOCKED
- When the user drags down in the empty (not on a notification), we
scale up the clock in the interaction.
- If there are no notifications at all, we stay in KEYGUARD and let
the clock spring back.
- Rubberbanding is different for the case when there are no
notifications or only low-priority notifications, to indicate what
the user can expect when they lift his finger.
Bug: 16216907
Change-Id: I69d6552c96ef9e3d0d0b526bbd232d68bef47960
Diffstat (limited to 'libs/hwui/TextureCache.cpp')
0 files changed, 0 insertions, 0 deletions