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author Derek Sollenberger <djsollen@google.com> 2014-12-04 15:20:29 -0500
committer Derek Sollenberger <djsollen@google.com> 2015-01-09 13:56:56 -0500
commit3d4eed7f1aa99401dabe2e45b82f98fb4fc2d754 (patch)
treee727b03577a823f638cab2f76a8a1161b73662eb /libs/hwui/TextureCache.cpp
parent83eb4443a9d24f2ae4a1e516354748850c10d06b (diff)
Update HWUI to store its own SkBitmap objects
This enables us to... 1) simplify the lifecycle/ownership between Java and HWUI 2) remove DisplayListRenderer::drawBitmapData and associated logic 3) track pixel lifecycle using standard SkPixelRef refcounting 4) Remove uncessary calls to ref/unref the bitmap's pixels and colorTable Change-Id: I3c95078da20995444f6388a029414280fd654318
Diffstat (limited to 'libs/hwui/TextureCache.cpp')
-rw-r--r--libs/hwui/TextureCache.cpp6
1 files changed, 2 insertions, 4 deletions
diff --git a/libs/hwui/TextureCache.cpp b/libs/hwui/TextureCache.cpp
index 7dc248000a14..b4d3708f0fd3 100644
--- a/libs/hwui/TextureCache.cpp
+++ b/libs/hwui/TextureCache.cpp
@@ -233,11 +233,9 @@ Texture* TextureCache::getTransient(const SkBitmap* bitmap) {
return texture;
}
-void TextureCache::releaseTexture(const SkBitmap* bitmap) {
- if (!bitmap || !bitmap->pixelRef()) return;
-
+void TextureCache::releaseTexture(uint32_t pixelRefStableID) {
Mutex::Autolock _l(mLock);
- mGarbage.push(bitmap->pixelRef()->getStableID());
+ mGarbage.push(pixelRefStableID);
}
void TextureCache::clearGarbage() {