diff options
| author | 2016-01-20 11:09:53 -0800 | |
|---|---|---|
| committer | 2016-01-20 13:16:24 -0800 | |
| commit | 2de7771740ee08fcaff638ec6b2e460bb72fff04 (patch) | |
| tree | f175efd66cc7f81481bb61f398c3ef2041f72919 /libs/hwui/Texture.cpp | |
| parent | 8020313d05f22dc1f8a7a182e6da134db17761ec (diff) | |
Normalize GL_UNPACK_ALIGNMENT
Several places were setting GL_UNPACK_ALIGNMENT
unneccessarily, whereas other places were assuming an
unpack alignment of 1. Since we never actually
do explicit row-alignment, set GL_UNPACK_ALIGNMENT
to 1 at context creation time and never change it
Bug: 26584230
Also turns on aggressive glGetError checking to
better catch potential problem zones
Change-Id: I190c8f0f0494a7f046d5ed769405c75d363be59a
Diffstat (limited to 'libs/hwui/Texture.cpp')
| -rw-r--r-- | libs/hwui/Texture.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/libs/hwui/Texture.cpp b/libs/hwui/Texture.cpp index 771d004cb91d..9fc0c199815d 100644 --- a/libs/hwui/Texture.cpp +++ b/libs/hwui/Texture.cpp @@ -122,7 +122,6 @@ void Texture::upload(GLint internalformat, uint32_t width, uint32_t height, static void uploadToTexture(bool resize, GLenum format, GLenum type, GLsizei stride, GLsizei bpp, GLsizei width, GLsizei height, const GLvoid * data) { - glPixelStorei(GL_UNPACK_ALIGNMENT, bpp); const bool useStride = stride != width && Caches::getInstance().extensions().hasUnpackRowLength(); if ((stride == width) || useStride) { |