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author Chris Craik <ccraik@google.com> 2015-01-30 18:53:00 +0000
committer Android (Google) Code Review <android-gerrit@google.com> 2015-01-30 18:53:01 +0000
commitd7328ae7909328ff4aa2205b0de0d4f6f72a2e66 (patch)
treef745ffedb38eccb025b00c986da47aec916f1ef2 /libs/hwui/TextDropShadowCache.cpp
parent0e0b7310a83942f6df67c69344020acf384c2bd4 (diff)
parent44eb2c00861098dd3e2950d923646814b4cc57c2 (diff)
Merge "Refactor blending and texture gl state"
Diffstat (limited to 'libs/hwui/TextDropShadowCache.cpp')
-rw-r--r--libs/hwui/TextDropShadowCache.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/libs/hwui/TextDropShadowCache.cpp b/libs/hwui/TextDropShadowCache.cpp
index 4ec298def0c3..c2e88f3e094c 100644
--- a/libs/hwui/TextDropShadowCache.cpp
+++ b/libs/hwui/TextDropShadowCache.cpp
@@ -207,7 +207,7 @@ ShadowTexture* TextDropShadowCache::get(const SkPaint* paint, const char* text,
glGenTextures(1, &texture->id);
- caches.bindTexture(texture->id);
+ caches.textureState().bindTexture(texture->id);
// Textures are Alpha8
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);