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author Chris Craik <ccraik@google.com> 2014-07-16 10:15:56 -0700
committer Chris Craik <ccraik@google.com> 2014-07-23 11:04:53 -0700
commitc93e45cf045f41aea95f856173e4043d988a5a5c (patch)
treed1a400594fda90adf629e9f781d340ddc81a4cf0 /libs/hwui/SpotShadow.cpp
parent94ca6cd7c932689b8018d1b118ddcd6b7a9eab27 (diff)
Build layer damage bounds for shadows
bug:15538815 Change-Id: I703afeb7e31c28002bd1aff9ce448ec8cdc4e70d
Diffstat (limited to 'libs/hwui/SpotShadow.cpp')
-rw-r--r--libs/hwui/SpotShadow.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/libs/hwui/SpotShadow.cpp b/libs/hwui/SpotShadow.cpp
index 06f6204e85fb..82dbe7a1485a 100644
--- a/libs/hwui/SpotShadow.cpp
+++ b/libs/hwui/SpotShadow.cpp
@@ -508,6 +508,7 @@ void SpotShadow::createSpotShadow(bool isCasterOpaque, const Vector3* poly,
computeSpotShadow(isCasterOpaque, light, lightVertexCount, lightCenter, poly,
polyLength, retStrips);
retStrips.setMode(VertexBuffer::kTwoPolyRingShadow);
+ retStrips.computeBounds<AlphaVertex>();
}
/**