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author Chris Craik <ccraik@google.com> 2014-06-02 16:27:04 -0700
committer Chris Craik <ccraik@google.com> 2014-06-10 01:53:17 +0000
commit05f3d6e5111fd08df5cd9aae2c3d28399dc0e7f5 (patch)
tree14df3cad82b02a886b8e3a04fd4ec249e1d403e4 /libs/hwui/SpotShadow.cpp
parentfaecafce62ca39a7693669f7c9eabf2d71c633cf (diff)
Tessellate on worker threads
Tessellate and cache (where possible) shadow and round rect tessellation tasks. Change-Id: I2cfda8e11d83d51ea74af871235cf26e8f831d40
Diffstat (limited to 'libs/hwui/SpotShadow.cpp')
-rw-r--r--libs/hwui/SpotShadow.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/libs/hwui/SpotShadow.cpp b/libs/hwui/SpotShadow.cpp
index 3ebe7b4f34e7..06f6204e85fb 100644
--- a/libs/hwui/SpotShadow.cpp
+++ b/libs/hwui/SpotShadow.cpp
@@ -500,14 +500,14 @@ void SpotShadow::computeLightPolygon(int points, const Vector3& lightCenter,
* empty strip if error.
*
*/
-VertexBufferMode SpotShadow::createSpotShadow(bool isCasterOpaque, const Vector3* poly,
+void SpotShadow::createSpotShadow(bool isCasterOpaque, const Vector3* poly,
int polyLength, const Vector3& lightCenter, float lightSize,
int lightVertexCount, VertexBuffer& retStrips) {
Vector3 light[lightVertexCount * 3];
computeLightPolygon(lightVertexCount, lightCenter, lightSize, light);
computeSpotShadow(isCasterOpaque, light, lightVertexCount, lightCenter, poly,
polyLength, retStrips);
- return kVertexBufferMode_TwoPolyRingShadow;
+ retStrips.setMode(VertexBuffer::kTwoPolyRingShadow);
}
/**