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author Romain Guy <romainguy@google.com> 2012-09-28 13:55:44 -0700
committer Romain Guy <romainguy@google.com> 2012-09-28 13:55:44 -0700
commita3dc55f83ab583e0a66b893c71b849afa046770a (patch)
treebce89bc2bccaa9e4e9eb334b5c3185e360c02dc0 /libs/hwui/Snapshot.cpp
parent3cd961292e877cc5fac146290421e9e67aa553a2 (diff)
Fix a couple of rendering issues
Bug #7253839 1. Make sure we don't make GL calls while recording display lists 2. Disable an early and trivial clip optimization in font renderer when a perspective transformation is used on the Canvas Change-Id: I3f1052164239329346854f72d0a0d401fbfecf06
Diffstat (limited to 'libs/hwui/Snapshot.cpp')
-rw-r--r--libs/hwui/Snapshot.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/libs/hwui/Snapshot.cpp b/libs/hwui/Snapshot.cpp
index 4484676bc3f7..fbc84554dcdf 100644
--- a/libs/hwui/Snapshot.cpp
+++ b/libs/hwui/Snapshot.cpp
@@ -178,6 +178,10 @@ void Snapshot::setClip(float left, float top, float right, float bottom) {
flags |= Snapshot::kFlagClipSet;
}
+bool Snapshot::hasPerspectiveTransform() const {
+ return transform->isPerspective();
+}
+
const Rect& Snapshot::getLocalClip() {
mat4 inverse;
inverse.loadInverse(*transform);