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author Jordan Demeulenaere <jdemeulenaere@google.com> 2024-06-10 14:14:59 +0200
committer Jordan Demeulenaere <jdemeulenaere@google.com> 2024-06-11 14:45:45 +0200
commitd2581dbb06787f482eedf296b0bd2c5215d9c89f (patch)
tree7ac421c7122e383364df7e81c9313af520dab66f /libs/hwui/RootRenderNode.cpp
parent0ce8047febe12fedd49ed7d6bb9b66e7ff4b32b6 (diff)
Always use the transition scene(s) when computing element values
This CL ensures that we always use the current transition of an element when computing its values (size, offset, etc), even for scenes not currently in the transition. Before this CL, it could happen that we would use the wrong scene when computing the size of an element in a scene during complex interruption scenarios. Bug: 290930950 Test: ElementTest Flag: com.android.systemui.scene_container Change-Id: I860ee7049c0bfe989dd095899c745f787c207f2a
Diffstat (limited to 'libs/hwui/RootRenderNode.cpp')
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