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author John Reck <jreck@google.com> 2014-12-11 01:12:29 +0000
committer Android (Google) Code Review <android-gerrit@google.com> 2014-12-11 01:12:31 +0000
commiteb2dcc791e649e07ec8114e00752b54965c46e65 (patch)
tree778bf0fffa448d4a6333fc8571b2dd74717b2551 /libs/hwui/RenderState.cpp
parentdaec594370f0e47bf07d0c9c968e3c5dfedf0bb5 (diff)
parentebd52610cfeff6e557fde284a7e1efc5e6438285 (diff)
Merge "Don't preload textures for AssetAtlas" into lmp-mr1-dev
Diffstat (limited to 'libs/hwui/RenderState.cpp')
-rw-r--r--libs/hwui/RenderState.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/libs/hwui/RenderState.cpp b/libs/hwui/RenderState.cpp
index a8cf26f0d5da..d1f5f4e0fdd2 100644
--- a/libs/hwui/RenderState.cpp
+++ b/libs/hwui/RenderState.cpp
@@ -38,6 +38,7 @@ void RenderState::onGLContextCreated() {
mCaches = &Caches::getInstance();
mCaches->init();
mCaches->setRenderState(this);
+ mCaches->textureCache.setAssetAtlas(&mAssetAtlas);
}
void RenderState::onGLContextDestroyed() {
@@ -72,6 +73,7 @@ void RenderState::onGLContextDestroyed() {
LOG_ALWAYS_FATAL("%d layers have survived gl context destruction", size);
}
*/
+ mAssetAtlas.terminate();
}
void RenderState::setViewport(GLsizei width, GLsizei height) {