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author John Reck <jreck@google.com> 2014-06-17 10:34:02 -0700
committer John Reck <jreck@google.com> 2014-06-17 10:56:00 -0700
commit293e868bfc1b07aad2cb2ebeee5b07424852c510 (patch)
treee69fa95ca66fae973e1d5ea8c668788abbd3d221 /libs/hwui/RenderProperties.h
parent29956069637f456df23d391a59bc77e545b02e05 (diff)
Handle Z in DA
Bug: 15671775 Change-Id: I33c7a70e78ef523ffd03165fb6c39d8e04d04f1f
Diffstat (limited to 'libs/hwui/RenderProperties.h')
-rw-r--r--libs/hwui/RenderProperties.h10
1 files changed, 10 insertions, 0 deletions
diff --git a/libs/hwui/RenderProperties.h b/libs/hwui/RenderProperties.h
index 8c6cc9e967fc..eab929b07065 100644
--- a/libs/hwui/RenderProperties.h
+++ b/libs/hwui/RenderProperties.h
@@ -30,6 +30,7 @@
#include "Rect.h"
#include "RevealClip.h"
#include "Outline.h"
+#include "utils/MathUtils.h"
class SkBitmap;
class SkColorFilter;
@@ -526,6 +527,15 @@ public:
return mLayerProperties;
}
+ // Returns true if damage calculations should be clipped to bounds
+ // TODO: Figure out something better for getZ(), as children should still be
+ // clipped to this RP's bounds. But as we will damage -INT_MAX to INT_MAX
+ // for this RP's getZ() anyway, this can be optimized when we have a
+ // Z damage estimate instead of INT_MAX
+ bool getClipDamageToBounds() const {
+ return getClipToBounds() && (getZ() <= 0 || getOutline().isEmpty());
+ }
+
private:
// Rendering properties