diff options
author | 2015-12-21 10:43:01 -0500 | |
---|---|---|
committer | 2016-01-25 15:48:00 -0500 | |
commit | eecff56fed5dd5206acfbc5007b4912081b36d3b (patch) | |
tree | 5e9b0e3dcf6add0bde182a791d9ba9040c16dafa /libs/hwui/RenderNode.cpp | |
parent | 36c297f426b2d1337658d781bc6cbd60b04ce4e8 (diff) |
Add internal Canvas save flags
Skia's SkCanvas::SaveFlags are being deprecated. This CL introduces
the equivalent android::SaveFlags, converts all internal clients to
the new enum, and switches the saveLayer glue to the
SaveLayerRec-based API.
Change-Id: Icb1785f4e7c0f652b1f04b34a1e3ccb063c408f3
Diffstat (limited to 'libs/hwui/RenderNode.cpp')
-rw-r--r-- | libs/hwui/RenderNode.cpp | 19 |
1 files changed, 8 insertions, 11 deletions
diff --git a/libs/hwui/RenderNode.cpp b/libs/hwui/RenderNode.cpp index ae690fdef4c7..d4588edea207 100644 --- a/libs/hwui/RenderNode.cpp +++ b/libs/hwui/RenderNode.cpp @@ -33,8 +33,6 @@ #include "protos/hwui.pb.h" #include "protos/ProtoHelpers.h" -#include <SkCanvas.h> - #include <algorithm> #include <sstream> #include <string> @@ -105,8 +103,7 @@ void RenderNode::output(uint32_t level) { (isRenderable() ? "" : ", empty"), (properties().getProjectBackwards() ? ", projected" : ""), (mLayer != nullptr ? ", on HW Layer" : "")); - ALOGD("%*s%s %d", level * 2, "", "Save", - SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag); + ALOGD("%*s%s %d", level * 2, "", "Save", SaveFlags::MatrixClip); properties().debugOutputProperties(level); @@ -574,7 +571,7 @@ void RenderNode::setViewProperties(OpenGLRenderer& renderer, T& handler) { layerBounds.left, layerBounds.top, layerBounds.right, layerBounds.bottom, (int) (properties().getAlpha() * 255), - SkCanvas::kHasAlphaLayer_SaveFlag | SkCanvas::kClipToLayer_SaveFlag); + SaveFlags::HasAlphaLayer | SaveFlags::ClipToLayer); handler(op, PROPERTY_SAVECOUNT, properties().getClipToBounds()); } @@ -875,7 +872,7 @@ void RenderNode::issueOperationsOf3dChildren(ChildrenSelectMode mode, // Apply the base transform of the parent of the 3d children. This isolates // 3d children of the current chunk from transformations made in previous chunks. - int rootRestoreTo = renderer.save(SkCanvas::kMatrix_SaveFlag); + int rootRestoreTo = renderer.save(SaveFlags::Matrix); renderer.setGlobalMatrix(initialTransform); /** @@ -919,7 +916,7 @@ void RenderNode::issueOperationsOf3dChildren(ChildrenSelectMode mode, // only the actual child DL draw needs to be in save/restore, // since it modifies the renderer's matrix - int restoreTo = renderer.save(SkCanvas::kMatrix_SaveFlag); + int restoreTo = renderer.save(SaveFlags::Matrix); DrawRenderNodeOp* childOp = zTranslatedNodes[drawIndex].value; @@ -941,7 +938,7 @@ void RenderNode::issueOperationsOfProjectedChildren(OpenGLRenderer& renderer, T& int restoreTo = renderer.getSaveCount(); LinearAllocator& alloc = handler.allocator(); - handler(new (alloc) SaveOp(SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag), + handler(new (alloc) SaveOp(SaveFlags::MatrixClip), PROPERTY_SAVECOUNT, properties().getClipToBounds()); // Transform renderer to match background we're projecting onto @@ -966,7 +963,7 @@ void RenderNode::issueOperationsOfProjectedChildren(OpenGLRenderer& renderer, T& renderNodeOp_t* childOp = mProjectedNodes[i]; // matrix save, concat, and restore can be done safely without allocating operations - int restoreTo = renderer.save(SkCanvas::kMatrix_SaveFlag); + int restoreTo = renderer.save(SaveFlags::Matrix); renderer.concatMatrix(childOp->transformFromCompositingAncestor); childOp->skipInOrderDraw = false; // this is horrible, I'm so sorry everyone handler(childOp, renderer.getSaveCount() - 1, properties().getClipToBounds()); @@ -1027,11 +1024,11 @@ void RenderNode::issueOperations(OpenGLRenderer& renderer, T& handler) { LinearAllocator& alloc = handler.allocator(); int restoreTo = renderer.getSaveCount(); - handler(new (alloc) SaveOp(SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag), + handler(new (alloc) SaveOp(SaveFlags::MatrixClip), PROPERTY_SAVECOUNT, properties().getClipToBounds()); DISPLAY_LIST_LOGD("%*sSave %d %d", (handler.level() + 1) * 2, "", - SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag, restoreTo); + SaveFlags::MatrixClip, restoreTo); if (useViewProperties) { setViewProperties<T>(renderer, handler); |