diff options
| author | 2014-12-04 15:20:29 -0500 | |
|---|---|---|
| committer | 2015-01-09 13:56:56 -0500 | |
| commit | 3d4eed7f1aa99401dabe2e45b82f98fb4fc2d754 (patch) | |
| tree | e727b03577a823f638cab2f76a8a1161b73662eb /libs/hwui/RenderNode.cpp | |
| parent | 83eb4443a9d24f2ae4a1e516354748850c10d06b (diff) | |
Update HWUI to store its own SkBitmap objects
This enables us to...
1) simplify the lifecycle/ownership between Java and HWUI
2) remove DisplayListRenderer::drawBitmapData and associated logic
3) track pixel lifecycle using standard SkPixelRef refcounting
4) Remove uncessary calls to ref/unref the bitmap's pixels and colorTable
Change-Id: I3c95078da20995444f6388a029414280fd654318
Diffstat (limited to 'libs/hwui/RenderNode.cpp')
| -rw-r--r-- | libs/hwui/RenderNode.cpp | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/libs/hwui/RenderNode.cpp b/libs/hwui/RenderNode.cpp index 5a7ea4038947..23462cccc071 100644 --- a/libs/hwui/RenderNode.cpp +++ b/libs/hwui/RenderNode.cpp @@ -338,11 +338,6 @@ void RenderNode::prepareSubTree(TreeInfo& info, DisplayListData* subtree) { if (subtree) { TextureCache& cache = Caches::getInstance().textureCache; info.out.hasFunctors |= subtree->functors.size(); - // TODO: Fix ownedBitmapResources to not require disabling prepareTextures - // and thus falling out of async drawing path. - if (subtree->ownedBitmapResources.size()) { - info.prepareTextures = false; - } for (size_t i = 0; info.prepareTextures && i < subtree->bitmapResources.size(); i++) { info.prepareTextures = cache.prefetchAndMarkInUse(subtree->bitmapResources[i]); } |