diff options
| author | 2015-10-29 19:49:22 +0000 | |
|---|---|---|
| committer | 2015-10-29 19:49:22 +0000 | |
| commit | 263e19bf46a40e3924ab9a7f374ecc420726fc9d (patch) | |
| tree | dc3c94e21379c93676abf9f6b317941ee9180f64 /libs/hwui/RenderNode.cpp | |
| parent | 02ed4a0e10522147425ea65704edd56f2aa6d061 (diff) | |
| parent | e2e53a7079733694bd52dbce665e9ceff21e9727 (diff) | |
Merge "Simplify TreeInfo"
Diffstat (limited to 'libs/hwui/RenderNode.cpp')
| -rw-r--r-- | libs/hwui/RenderNode.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/libs/hwui/RenderNode.cpp b/libs/hwui/RenderNode.cpp index 8011869360ca..39cb8e9229b1 100644 --- a/libs/hwui/RenderNode.cpp +++ b/libs/hwui/RenderNode.cpp @@ -254,7 +254,8 @@ void RenderNode::pushLayerUpdate(TreeInfo& info) { bool transformUpdateNeeded = false; if (!mLayer) { - mLayer = LayerRenderer::createRenderLayer(info.renderState, getWidth(), getHeight()); + mLayer = LayerRenderer::createRenderLayer( + info.canvasContext.getRenderState(), getWidth(), getHeight()); applyLayerPropertiesToLayer(info); damageSelf(info); transformUpdateNeeded = true; @@ -304,12 +305,10 @@ void RenderNode::pushLayerUpdate(TreeInfo& info) { info.renderer->pushLayerUpdate(mLayer); } - if (info.canvasContext) { - // There might be prefetched layers that need to be accounted for. - // That might be us, so tell CanvasContext that this layer is in the - // tree and should not be destroyed. - info.canvasContext->markLayerInUse(this); - } + // There might be prefetched layers that need to be accounted for. + // That might be us, so tell CanvasContext that this layer is in the + // tree and should not be destroyed. + info.canvasContext.markLayerInUse(this); } /** @@ -430,7 +429,8 @@ void RenderNode::prepareSubTree(TreeInfo& info, bool functorsNeedLayer, DisplayL TextureCache& cache = Caches::getInstance().textureCache; info.out.hasFunctors |= subtree->getFunctors().size(); for (auto&& bitmapResource : subtree->getBitmapResources()) { - info.prepareTextures = cache.prefetchAndMarkInUse(info.canvasContext, bitmapResource); + void* ownerToken = &info.canvasContext; + info.prepareTextures = cache.prefetchAndMarkInUse(ownerToken, bitmapResource); } for (auto&& op : subtree->getChildren()) { RenderNode* childNode = op->renderNode; |