diff options
author | 2021-05-11 20:38:19 -0400 | |
---|---|---|
committer | 2021-05-11 20:53:30 -0400 | |
commit | 8088f8e5050a9c8238b4d2ab4363cca037b87572 (patch) | |
tree | 90cda8aad85090de8ec4b22db41d11d078a25802 /libs/hwui/Properties.h | |
parent | 66e06d4ff1e238e077f29294452325f7b4f7be1c (diff) |
Add some more scenes, replace linear with uniform
Test: this
Bug: 187718492
Change-Id: I171b5c15cd18645c2da1cffffa9635f83f8877e6
Diffstat (limited to 'libs/hwui/Properties.h')
-rw-r--r-- | libs/hwui/Properties.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/libs/hwui/Properties.h b/libs/hwui/Properties.h index 9d2b6173021d..9964254581df 100644 --- a/libs/hwui/Properties.h +++ b/libs/hwui/Properties.h @@ -200,9 +200,9 @@ enum class OverdrawColorSet { Default = 0, Deuteranomaly }; enum class RenderPipelineType { SkiaGL, SkiaVulkan, NotInitialized = 128 }; enum class StretchEffectBehavior { - ShaderHWUI, // Stretch shader in HWUI only, matrix scale in SF - Shader, // Stretch shader in both HWUI and SF - LinearScale // Linear stretch everywhere + ShaderHWUI, // Stretch shader in HWUI only, matrix scale in SF + Shader, // Stretch shader in both HWUI and SF + UniformScale // Uniform scale stretch everywhere }; /** |