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author | 2021-05-10 22:12:48 +0000 | |
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committer | 2021-05-10 22:12:48 +0000 | |
commit | 020efbc1a8feda5670f1b7b7cd75e79dcacbaa94 (patch) | |
tree | 47343aebfbb96daff0bb9bf62ba458410d49ec12 /libs/hwui/Properties.h | |
parent | d825a07bc472f206a0066d6a11a32ac6deebe1f7 (diff) | |
parent | 8ed00dc56d5af7483ed053eb88c550cc1035b029 (diff) |
Merge "Add a linear variant of the stretch effect" into sc-dev
Diffstat (limited to 'libs/hwui/Properties.h')
-rw-r--r-- | libs/hwui/Properties.h | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/libs/hwui/Properties.h b/libs/hwui/Properties.h index 01c157123c50..82ce5c6fb979 100644 --- a/libs/hwui/Properties.h +++ b/libs/hwui/Properties.h @@ -171,6 +171,8 @@ enum DebugLevel { */ #define PROPERTY_TARGET_CPU_TIME_PERCENTAGE "debug.hwui.target_cpu_time_percent" +#define PROPERTY_STRETCH_EFFECT_TYPE "debug.hwui.stretch_mode" + /** * Property for whether this is running in the emulator. */ @@ -197,6 +199,11 @@ enum class OverdrawColorSet { Default = 0, Deuteranomaly }; enum class RenderPipelineType { SkiaGL, SkiaVulkan, NotInitialized = 128 }; +enum class StretchEffectBehavior { + Shader, + LinearScale, +}; + /** * Renderthread-only singleton which manages several static rendering properties. Most of these * are driven by system properties which are queried once at initialization, and again if init() @@ -270,6 +277,8 @@ public: static bool useHintManager; static int targetCpuTimePercentage; + static StretchEffectBehavior stretchEffectBehavior; + private: static ProfileType sProfileType; static bool sDisableProfileBars; |