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author Nader Jawad <njawad@google.com> 2021-05-11 05:22:15 +0000
committer Android (Google) Code Review <android-gerrit@google.com> 2021-05-11 05:22:15 +0000
commitfdccce02ba686f769715616de6b6edb08991ed0b (patch)
treeb4638d3594078d400ea6cc527bef94457e27d1f7 /libs/hwui/Properties.cpp
parentd011237d39bd56f30aebd2c7b3771a76892e9d0a (diff)
parent9272f2161230ab3fae0051e90131648da55aa0ad (diff)
Merge "Updated StretchEffect types" into sc-dev
Diffstat (limited to 'libs/hwui/Properties.cpp')
-rw-r--r--libs/hwui/Properties.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/libs/hwui/Properties.cpp b/libs/hwui/Properties.cpp
index c58c888b8a21..9ed801baf5ea 100644
--- a/libs/hwui/Properties.cpp
+++ b/libs/hwui/Properties.cpp
@@ -84,7 +84,7 @@ float Properties::defaultSdrWhitePoint = 200.f;
bool Properties::useHintManager = true;
int Properties::targetCpuTimePercentage = 70;
-StretchEffectBehavior Properties::stretchEffectBehavior = StretchEffectBehavior::Shader;
+StretchEffectBehavior Properties::stretchEffectBehavior = StretchEffectBehavior::ShaderHWUI;
bool Properties::load() {
bool prevDebugLayersUpdates = debugLayersUpdates;