diff options
author | 2021-05-17 18:12:29 -0700 | |
---|---|---|
committer | 2021-05-17 22:42:15 -0700 | |
commit | 93d6e248de0fc4afc266e9a3b19c9add3944e09b (patch) | |
tree | 71e4b5269ebe869aee1de14d2dc5045c6b97ec3f /libs/hwui/Properties.cpp | |
parent | 72ac81f5dfe3349e20ecb52ea00a0583cb20ae77 (diff) |
Add support to toggle different shader
behaviors
Updated HWUI to toggle overscroll stretch
implementation based on whether the
device supports high end graphics
or not
Bug: 187718492
Test: manual
Change-Id: I13a91a8861c07bec8af43268ba22d0f5b7060b4f
Diffstat (limited to 'libs/hwui/Properties.cpp')
-rw-r--r-- | libs/hwui/Properties.cpp | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/libs/hwui/Properties.cpp b/libs/hwui/Properties.cpp index a4614a9076c8..f0995c4f324b 100644 --- a/libs/hwui/Properties.cpp +++ b/libs/hwui/Properties.cpp @@ -137,10 +137,6 @@ bool Properties::load() { targetCpuTimePercentage = base::GetIntProperty(PROPERTY_TARGET_CPU_TIME_PERCENTAGE, 70); if (targetCpuTimePercentage <= 0 || targetCpuTimePercentage > 100) targetCpuTimePercentage = 70; - int stretchType = base::GetIntProperty(PROPERTY_STRETCH_EFFECT_TYPE, 0); - stretchType = std::clamp(stretchType, 0, static_cast<int>(StretchEffectBehavior::UniformScale)); - stretchEffectBehavior = static_cast<StretchEffectBehavior>(stretchType); - return (prevDebugLayersUpdates != debugLayersUpdates) || (prevDebugOverdraw != debugOverdraw); } |