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author | 2021-09-20 21:22:50 -0700 | |
---|---|---|
committer | 2021-09-22 02:27:33 +0000 | |
commit | 4a6b60a5a8438dcb1421c0fc59aebb40b10322aa (patch) | |
tree | 08c5f898683e58578ce42e81ffed90a1fc42d8c4 /libs/hwui/Properties.cpp | |
parent | 509c8c269c1af150d559e77689a27e5dc75f928d (diff) |
Conditionally cache RenderEffect results
Added property to conditionally cache SkImage instances
with SkImageFilters applied. Some GL vendor implementations
invoke Fence::waitForver without signalling, leading
to ANRs throughout the system.
Bug: 193145089
Test: manual
Change-Id: I3e478b11b66205d96e9499a362f7412a1d6e952d
Diffstat (limited to 'libs/hwui/Properties.cpp')
-rw-r--r-- | libs/hwui/Properties.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/libs/hwui/Properties.cpp b/libs/hwui/Properties.cpp index 109b5352fe30..35449875d324 100644 --- a/libs/hwui/Properties.cpp +++ b/libs/hwui/Properties.cpp @@ -50,6 +50,7 @@ bool Properties::showDirtyRegions = false; bool Properties::skipEmptyFrames = true; bool Properties::useBufferAge = true; bool Properties::enablePartialUpdates = true; +bool Properties::enableRenderEffectCache = false; DebugLevel Properties::debugLevel = kDebugDisabled; OverdrawColorSet Properties::overdrawColorSet = OverdrawColorSet::Default; |