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| author | 2010-10-12 18:40:36 -0700 | |
|---|---|---|
| committer | 2010-10-12 18:40:36 -0700 | |
| commit | eb07af687319a0f52c219c3c0c1b73162fce9d04 (patch) | |
| tree | a27dad9873cd7cab7217ff45fd5c26a4a8885ff0 /libs/hwui/ProgramCache.cpp | |
| parent | a0a312225ad56b858f37c2a428e9b8a7140907c4 (diff) | |
Optimize layer clears.
Don't clear the entire texture when we use textures that are bigger
than the layer itself. This will save time during the glClear() calls.
Change-Id: I06f3259ba62affb3708ba69ea41418832c7e1a65
Diffstat (limited to 'libs/hwui/ProgramCache.cpp')
0 files changed, 0 insertions, 0 deletions