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author John Reck <jreck@google.com> 2016-02-24 15:36:35 -0800
committer John Reck <jreck@google.com> 2016-02-24 15:40:05 -0800
commitf3ad324a8d3f5b5530bd1945f461faf4b0adec8c (patch)
treea09a5c4f1cb7fc0ede560afb16fdcb92a69035cf /libs/hwui/PixelBuffer.cpp
parent8baf238a41099561477d30aa4fef4818c1e8436c (diff)
Aggressively unbind GL_PIXEL_UNPACK_BUFFER
Bug: 27186019 Theory: It appears to be possible for FontRenderer to not unbind its PBO prior to textures being uploaded, resulting in trying to glSubTexImage2D with a bound GL_PIXEL_UNPACK_BUFFER. In that scenario the void* is the offset into the PBO which given a non-null data will almost certainly overrun the end of the buffer. This in turn produces a GL_INVALID_OPERATION error. Change PixelBuffer to avoid leaking this state for now. This will result in more calls to glBindBuffer/glUnbindBuffer in the worst case, but the worst case is already bad so this shouldn't be a problem. In the normal case we avoid binding the PBO at all ever, so this doesn't impact that. Change-Id: I05473f0d2f9a3a5da0e33d8f9ddea4731ce970e3
Diffstat (limited to 'libs/hwui/PixelBuffer.cpp')
-rw-r--r--libs/hwui/PixelBuffer.cpp10
1 files changed, 8 insertions, 2 deletions
diff --git a/libs/hwui/PixelBuffer.cpp b/libs/hwui/PixelBuffer.cpp
index 6df994c623f2..165c7db4c85f 100644
--- a/libs/hwui/PixelBuffer.cpp
+++ b/libs/hwui/PixelBuffer.cpp
@@ -36,12 +36,14 @@ public:
CpuPixelBuffer(GLenum format, uint32_t width, uint32_t height);
uint8_t* map(AccessMode mode = kAccessMode_ReadWrite) override;
- void unmap() override;
uint8_t* getMappedPointer() const override;
void upload(uint32_t x, uint32_t y, uint32_t width, uint32_t height, int offset) override;
+protected:
+ void unmap() override;
+
private:
std::unique_ptr<uint8_t[]> mBuffer;
};
@@ -81,12 +83,14 @@ public:
~GpuPixelBuffer();
uint8_t* map(AccessMode mode = kAccessMode_ReadWrite) override;
- void unmap() override;
uint8_t* getMappedPointer() const override;
void upload(uint32_t x, uint32_t y, uint32_t width, uint32_t height, int offset) override;
+protected:
+ void unmap() override;
+
private:
GLuint mBuffer;
uint8_t* mMappedPointer;
@@ -118,6 +122,7 @@ uint8_t* GpuPixelBuffer::map(AccessMode mode) {
LOG_ALWAYS_FATAL("Failed to map PBO");
}
mAccessMode = mode;
+ mCaches.pixelBufferState().unbind();
}
return mMappedPointer;
@@ -147,6 +152,7 @@ void GpuPixelBuffer::upload(uint32_t x, uint32_t y, uint32_t width, uint32_t hei
unmap();
glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, width, height, mFormat,
GL_UNSIGNED_BYTE, reinterpret_cast<void*>(offset));
+ mCaches.pixelBufferState().unbind();
}
///////////////////////////////////////////////////////////////////////////////