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author Dan Stoza <stoza@google.com> 2014-06-20 13:01:36 -0700
committer Dan Stoza <stoza@google.com> 2014-06-20 15:28:31 -0700
commit5795d6408d8bf44ffe2f49a25f9f333069b59a49 (patch)
tree169113cdb2df731cbe026b0e1c5e1dd02bf9fcd7 /libs/hwui/PathCache.h
parentc6543afd6b94671c99bd7a934da010918a015286 (diff)
Surface: Add allocateBuffers to avoid render delay
This plumbs up a new call on the native Surface object that allows the client to request that BufferQueue pre-allocate all of the buffers that it might need for rendering. This hopefully prevents allocation delays during dequeuing and reduces jank. Bug: 11792166 Change-Id: Ibeaa7475492d4ac2bcacb107ef60c6240081d8b7
Diffstat (limited to 'libs/hwui/PathCache.h')
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