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author Romain Guy <romainguy@google.com> 2013-06-04 18:00:09 -0700
committer Romain Guy <romainguy@google.com> 2013-06-04 18:58:36 -0700
commit8aa195d7081b889f3a7b1f426cbd8556377aae5e (patch)
tree6cd0ab4181c25d3113c4e39b49e8f8a0c7d12b8b /libs/hwui/PathCache.cpp
parent84f3c5689cffbfc1e45a0101d5bb636323769f54 (diff)
Introduce Caches::bindTexture() to reduce glBindTexture calls
Change-Id: Ic345422567c020c0a9035ff51dcf2ae2a1fc59f4
Diffstat (limited to 'libs/hwui/PathCache.cpp')
-rw-r--r--libs/hwui/PathCache.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/libs/hwui/PathCache.cpp b/libs/hwui/PathCache.cpp
index fdb10e2f2c55..3f6485cbf718 100644
--- a/libs/hwui/PathCache.cpp
+++ b/libs/hwui/PathCache.cpp
@@ -139,7 +139,7 @@ static void drawPath(const SkPath *path, const SkPaint* paint, SkBitmap& bitmap,
static PathTexture* createTexture(float left, float top, float offset,
uint32_t width, uint32_t height, uint32_t id) {
- PathTexture* texture = new PathTexture();
+ PathTexture* texture = new PathTexture(Caches::getInstance());
texture->left = left;
texture->top = top;
texture->offset = offset;
@@ -300,7 +300,7 @@ void PathCache::generateTexture(SkBitmap& bitmap, Texture* texture) {
glGenTextures(1, &texture->id);
- glBindTexture(GL_TEXTURE_2D, texture->id);
+ Caches::getInstance().bindTexture(texture->id);
// Textures are Alpha8
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);