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author Chris Craik <ccraik@google.com> 2015-01-27 15:46:35 -0800
committer Chris Craik <ccraik@google.com> 2015-01-28 16:32:39 -0800
commit96a5c4c7bab6718524de7253da8309143ab48bef (patch)
treec984108195579a6da2aa8ccadded7ec46104d4a4 /libs/hwui/PatchCache.h
parent06a8a121b0dc02bea7977c4112eb4319fd1a133f (diff)
Move more GL state management to RenderState and its directory
Change-Id: Ic68584e1c08dc64be2ad43450cb6caa1de834fdc
Diffstat (limited to 'libs/hwui/PatchCache.h')
-rw-r--r--libs/hwui/PatchCache.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/libs/hwui/PatchCache.h b/libs/hwui/PatchCache.h
index 4cb533841ee1..e038720ae03f 100644
--- a/libs/hwui/PatchCache.h
+++ b/libs/hwui/PatchCache.h
@@ -51,9 +51,9 @@ class Caches;
class PatchCache {
public:
- PatchCache();
+ PatchCache(RenderState& renderState);
~PatchCache();
- void init(Caches& caches);
+ void init();
const Patch* get(const AssetAtlas::Entry* entry,
const uint32_t bitmapWidth, const uint32_t bitmapHeight,
@@ -168,6 +168,7 @@ private:
void dumpFreeBlocks(const char* prefix);
#endif
+ RenderState& mRenderState;
uint32_t mMaxSize;
uint32_t mSize;