diff options
author | 2010-08-02 18:50:22 -0700 | |
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committer | 2010-08-02 18:50:56 -0700 | |
commit | db1938e0e6ef816e228c815adccebd5cb05f2aa8 (patch) | |
tree | d40e91a873bca6750083fdb1713a12b469ebad4d /libs/hwui/OpenGLRenderer.h | |
parent | 16f8c620abd0ea07e704b6997a66a45ad3590dea (diff) |
Add support for ColorFilters.
Color filters are fully supported and can be used with shaders.
Change-Id: Id90ccf1c81cb462f2431f366f3f8f710d7971e04
Diffstat (limited to 'libs/hwui/OpenGLRenderer.h')
-rw-r--r-- | libs/hwui/OpenGLRenderer.h | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/libs/hwui/OpenGLRenderer.h b/libs/hwui/OpenGLRenderer.h index dc0f50f48b06..d2a291fac8f2 100644 --- a/libs/hwui/OpenGLRenderer.h +++ b/libs/hwui/OpenGLRenderer.h @@ -43,6 +43,7 @@ #include "FontRenderer.h" #include "ProgramCache.h" #include "SkiaShader.h" +#include "SkiaColorFilter.h" namespace android { namespace uirenderer { @@ -95,6 +96,9 @@ public: void resetShader(); void setupShader(SkiaShader* shader); + void resetColorFilter(); + void setupColorFilter(SkiaColorFilter* filter); + void drawText(const char* text, int bytesCount, int count, float x, float y, SkPaint* paint); private: @@ -281,6 +285,9 @@ private: Program* mCurrentProgram; SkiaShader* mShader; + // Color filters + SkiaColorFilter* mColorFilter; + // Used to draw textured quads TextureVertex mMeshVertices[4]; |