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author Chris Craik <ccraik@google.com> 2015-02-03 00:00:57 +0000
committer Android (Google) Code Review <android-gerrit@google.com> 2015-02-03 00:00:58 +0000
commit9dfd7bd520ee598b3033a0c47b8b649bd3988c7c (patch)
tree73de6cf28c9296701cb202addfbf51cea6833d62 /libs/hwui/OpenGLRenderer.h
parentd8f32ea2dffd3f6a080b4eb55a11c0f1c6d7a3a6 (diff)
parent6c15ffa196fc9b7724c189d833c3435d8db12266 (diff)
Merge "Refactoring of Program ownership/lifecycle, and WIP Glop rendering path"
Diffstat (limited to 'libs/hwui/OpenGLRenderer.h')
-rwxr-xr-xlibs/hwui/OpenGLRenderer.h12
1 files changed, 0 insertions, 12 deletions
diff --git a/libs/hwui/OpenGLRenderer.h b/libs/hwui/OpenGLRenderer.h
index cf6f0c845548..f0de089d0aee 100755
--- a/libs/hwui/OpenGLRenderer.h
+++ b/libs/hwui/OpenGLRenderer.h
@@ -853,18 +853,6 @@ private:
bool swapSrcDst = false);
/**
- * Use the specified program with the current GL context. If the program is already
- * in use, it will not be bound again. If it is not in use, the current program is
- * marked unused and the specified program becomes used and becomes the new
- * current program.
- *
- * @param program The program to use
- *
- * @return true If the specified program was already in use, false otherwise.
- */
- inline bool useProgram(Program* program);
-
- /**
* Invoked before any drawing operation. This sets required state.
*/
void setupDraw(bool clear = true);