diff options
author | 2013-05-08 18:35:44 -0700 | |
---|---|---|
committer | 2013-05-14 14:12:55 -0700 | |
commit | 6d29c8d5218cac0fb35f3b7c253f2bdebd44f15a (patch) | |
tree | e7b76c068ff3e8485fdc164118914ee3b53a2368 /libs/hwui/OpenGLRenderer.h | |
parent | 0ace0aa7d643b5b9952d32827575f041ba563c58 (diff) |
Add tessellation path for points
bug:4351353
bug:8185479
Point tessellation is similar to line special case, except that we
only tessellate one point (as a circle or rect) and duplicate it
across other instances.
Additionally:
Fixes square caps for AA=false lines
Cleanup in CanvasCompare, disabling interpolation on zoomed-in
comparison view
Change-Id: I0756fcc4b20f77878fed0d8057297c80e82ed9dc
Diffstat (limited to 'libs/hwui/OpenGLRenderer.h')
-rw-r--r-- | libs/hwui/OpenGLRenderer.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/libs/hwui/OpenGLRenderer.h b/libs/hwui/OpenGLRenderer.h index df275d7b45fe..597e458b9fe8 100644 --- a/libs/hwui/OpenGLRenderer.h +++ b/libs/hwui/OpenGLRenderer.h @@ -927,7 +927,6 @@ private: void setupDrawWithExternalTexture(); void setupDrawNoTexture(); void setupDrawAA(); - void setupDrawPoint(float pointSize); void setupDrawColor(int color, int alpha); void setupDrawColor(float r, float g, float b, float a); void setupDrawAlpha8Color(int color, int alpha); @@ -945,7 +944,6 @@ private: bool ignoreTransform = false, bool ignoreModelView = false); void setupDrawModelViewTranslate(float left, float top, float right, float bottom, bool ignoreTransform = false); - void setupDrawPointUniforms(); void setupDrawColorUniforms(); void setupDrawPureColorUniforms(); void setupDrawShaderIdentityUniforms(); |