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| author | 2012-09-20 17:40:38 -0700 | |
|---|---|---|
| committer | 2012-09-20 17:40:39 -0700 | |
| commit | 596bcc23a7cbf07d1465cfc8caa33b6c87fe6a16 (patch) | |
| tree | 00fbf252e2c34a83d963ca2d9ec5607a2c43a124 /libs/hwui/OpenGLRenderer.h | |
| parent | 0aac9b7d53946c6e5d8d3855afb3d993aee14519 (diff) | |
| parent | 57b5268708c3b974296c7d4e58a02a957979224a (diff) | |
Merge "Optimize tiling management Bug #7186819" into jb-mr1-dev
Diffstat (limited to 'libs/hwui/OpenGLRenderer.h')
| -rw-r--r-- | libs/hwui/OpenGLRenderer.h | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/libs/hwui/OpenGLRenderer.h b/libs/hwui/OpenGLRenderer.h index 10ba86e6ca77..4bbdde18a83d 100644 --- a/libs/hwui/OpenGLRenderer.h +++ b/libs/hwui/OpenGLRenderer.h @@ -351,8 +351,7 @@ private: * This method needs to be invoked every time getTargetFbo() is * bound again. */ - void startTiling(); - void startTiling(const sp<Snapshot>& snapshot); + void startTiling(const sp<Snapshot>& snapshot, bool opaque = false); /** * Tells the GPU that we are done drawing the frame or that we |