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author Romain Guy <romainguy@google.com> 2012-01-25 18:56:29 -0800
committer Romain Guy <romainguy@google.com> 2012-01-30 12:04:17 -0800
commit530041d3191ce817832a0108514617768e43cda6 (patch)
tree8705f42f34dd66983b6782c23b6046c65d1fdfff /libs/hwui/OpenGLRenderer.h
parentf10d69f30107f27465684630460615443783f2bc (diff)
Add stencil buffer to the EGL config
Change-Id: If76c0cd6127534d90f9526b75c0f8e56259c6722
Diffstat (limited to 'libs/hwui/OpenGLRenderer.h')
-rw-r--r--libs/hwui/OpenGLRenderer.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/libs/hwui/OpenGLRenderer.h b/libs/hwui/OpenGLRenderer.h
index ae355bba4e9b..d0394af5c16f 100644
--- a/libs/hwui/OpenGLRenderer.h
+++ b/libs/hwui/OpenGLRenderer.h
@@ -141,6 +141,8 @@ public:
SkPaint* filterPaint(SkPaint* paint);
+ ANDROID_API static uint32_t getStencilSize();
+
protected:
/**
* Compose the layer defined in the current snapshot with the layer