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author Chris Craik <ccraik@google.com> 2015-02-28 00:29:57 +0000
committer Android (Google) Code Review <android-gerrit@google.com> 2015-02-28 00:29:58 +0000
commit3062e57072145ba5e71ba8b2cf565d3453db04a7 (patch)
tree67bde280b33b2fe8fac20a40d56075e1eb0027e1 /libs/hwui/OpenGLRenderer.h
parente88b8b99a5d1fee7cf1f1072ac989102653d95ec (diff)
parent6b109c74982033d4a220cd10a0eab8b024b351c9 (diff)
Merge "Fix glop rendering within unclipped saveLayers"
Diffstat (limited to 'libs/hwui/OpenGLRenderer.h')
-rwxr-xr-xlibs/hwui/OpenGLRenderer.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/libs/hwui/OpenGLRenderer.h b/libs/hwui/OpenGLRenderer.h
index ae533130d186..63a63b83efb5 100755
--- a/libs/hwui/OpenGLRenderer.h
+++ b/libs/hwui/OpenGLRenderer.h
@@ -426,7 +426,7 @@ public:
virtual void onViewportInitialized() override;
virtual void onSnapshotRestored(const Snapshot& removed, const Snapshot& restored) override;
- virtual GLuint onGetTargetFbo() const override { return 0; }
+ virtual GLuint getTargetFbo() const override { return 0; }
SkPath* allocPathForFrame() {
std::unique_ptr<SkPath> path(new SkPath());
@@ -569,7 +569,7 @@ protected:
RenderState& mRenderState;
private:
- void renderGlop(const Glop& glop);
+ void renderGlop(const Glop& glop, bool clearLayer = true);
/**
* Discards the content of the framebuffer if supported by the driver.