diff options
author | 2015-07-29 16:48:58 -0700 | |
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committer | 2015-07-30 09:51:52 -0700 | |
commit | 272a685f17cc4828257e521a6f62b7b17870f75e (patch) | |
tree | 490cc3f92f5c50debc07421395ab54c3fd7f2fd6 /libs/hwui/OpenGLRenderer.h | |
parent | c36df952292b69920d4764a8a37361073fcf4f2c (diff) |
Replace most usages of utils/Vector.h
Change-Id: I540d1b3523244d6c71fc52d6fb30555271c25644
Diffstat (limited to 'libs/hwui/OpenGLRenderer.h')
-rwxr-xr-x | libs/hwui/OpenGLRenderer.h | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/libs/hwui/OpenGLRenderer.h b/libs/hwui/OpenGLRenderer.h index 402f6edd475d..390f6207f4ea 100755 --- a/libs/hwui/OpenGLRenderer.h +++ b/libs/hwui/OpenGLRenderer.h @@ -44,12 +44,13 @@ #include <utils/Functor.h> #include <utils/RefBase.h> #include <utils/SortedVector.h> -#include <utils/Vector.h> #include <cutils/compiler.h> #include <androidfw/ResourceTypes.h> +#include <vector> + class SkShader; namespace android { @@ -855,7 +856,7 @@ private: // List of rectangles to clear after saveLayer() is invoked std::vector<Rect> mLayers; // List of layers to update at the beginning of a frame - Vector< sp<Layer> > mLayerUpdates; + std::vector< sp<Layer> > mLayerUpdates; // See PROPERTY_DISABLE_SCISSOR_OPTIMIZATION in // Properties.h |