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author John Reck <jreck@google.com> 2014-10-27 12:38:48 -0700
committer John Reck <jreck@google.com> 2014-10-27 12:43:25 -0700
commit23d307c8d88f4a3849163b9e5b7cd11d0d4f372c (patch)
tree6142a542f5f25f2719b8950f6d06765605fb8bf1 /libs/hwui/OpenGLRenderer.h
parent670a82cbb1b62e69fa7ef7387eed545a76c96f76 (diff)
Cleanup debug options
Bug: 18138852 Bug: 18065434 Change-Id: Ibb07b73b147c2a8b287fe8aee3f6624582f21b00
Diffstat (limited to 'libs/hwui/OpenGLRenderer.h')
-rwxr-xr-xlibs/hwui/OpenGLRenderer.h13
1 files changed, 0 insertions, 13 deletions
diff --git a/libs/hwui/OpenGLRenderer.h b/libs/hwui/OpenGLRenderer.h
index 47ef1a9bb703..c2c0b0efc72e 100755
--- a/libs/hwui/OpenGLRenderer.h
+++ b/libs/hwui/OpenGLRenderer.h
@@ -136,14 +136,6 @@ public:
virtual status_t prepareDirty(float left, float top, float right, float bottom, bool opaque);
virtual void finish();
- void setCountOverdrawEnabled(bool enabled) {
- mCountOverdraw = enabled;
- }
-
- float getOverdraw() {
- return mCountOverdraw ? mOverdraw : 0.0f;
- }
-
virtual status_t callDrawGLFunction(Functor* functor, Rect& dirty);
void pushLayerUpdate(Layer* layer);
@@ -1015,11 +1007,6 @@ private:
bool mSuppressTiling;
bool mFirstFrameAfterResize;
- // If true, this renderer will setup drawing to emulate
- // an increment stencil buffer in the color buffer
- bool mCountOverdraw;
- float mOverdraw;
-
bool mSkipOutlineClip;
// Lighting + shadows