diff options
| author | 2014-12-17 11:10:28 -0800 | |
|---|---|---|
| committer | 2014-12-17 11:21:02 -0800 | |
| commit | ef8d6f272ae451aaedb0f02249c0f9f0576efdf3 (patch) | |
| tree | 693f1a191c5a8704a55fc13360eab56e9db01fb3 /libs/hwui/OpenGLRenderer.cpp | |
| parent | 596d4e7230ae1858aaafbae7987e46d65181f1bd (diff) | |
Revert overdraw avoidance visualization change
bug:18787324
Partial revert of 23d307c8d88f4a3849163b9e5b7cd11d0d4f372c.
Change-Id: Ic8b91b046707fc5b8fa53c35ea7b37bb19c3c943
Diffstat (limited to 'libs/hwui/OpenGLRenderer.cpp')
| -rwxr-xr-x | libs/hwui/OpenGLRenderer.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp index 075f2c509b24..2b62684a6d25 100755 --- a/libs/hwui/OpenGLRenderer.cpp +++ b/libs/hwui/OpenGLRenderer.cpp @@ -1907,7 +1907,10 @@ status_t OpenGLRenderer::drawRenderNode(RenderNode* renderNode, Rect& dirty, int return status | replayStruct.mDrawGlStatus; } - DeferredDisplayList deferredList(*currentClipRect()); + // Don't avoid overdraw when visualizing, since that makes it harder to + // debug where it's coming from, and when the problem occurs. + bool avoidOverdraw = !mCaches.debugOverdraw; + DeferredDisplayList deferredList(*currentClipRect(), avoidOverdraw); DeferStateStruct deferStruct(deferredList, *this, replayFlags); renderNode->defer(deferStruct, 0); |